Hifi rush key9/12/2023 ![]() ![]() The main campaign progression of the game is split across various different missions, which is similar to other action games in the genre such as Devil May Cry 5 or even Bayonetta 3.īut the main thing that each of these missions comprises is the multi-layered level design which may not seem like that at first but trust us when we say that fully exploring them will be necessary as each level contains one or two hidden items needed to be collected. Exploring For Items Exploring levels (Image Captured by eXputer) Make sure you regularly visit the challenges board to see which ones you have completed so you can reap their rewards or even ones you’re close to finishing up. These challenges are split across various categories from battle-related ones to even miscellaneous ones such as acquiring a certain number of items.Ĭompleting the objectives of these challenges will reward you with a high sum of Gear which can be used to unlock additional combos and abilities for Chai. One of which includes the Graffiti wall behind the couch here, which will allow you to view a list of different challenges. Completing Challenges For Rewards The Challenges list (Image Captured by Us)Īs soon as you gain access to the hideout after the first chapter, it will act as your base of operations, allowing you to interact with a bunch of NPCs among other things. ![]() As shown in the image above, the beats will appear as red circles which stop in the middle-ringed area so make sure to have it enabled so you can run into lesser mistakes when performing inputs or other attacks as Chai. ![]() Since the game literally uses the rhythm beats as its core mechanics, you will undoubtedly run into occasional errors or hiccups here and there so the Beat visualizer is here to fix that problem right from the beginning. ![]() It is an accessibility tool that can be toggled on and off at your leisure by pressing either the Tab key on your keyboard or the View button on the Xbox controller. You can enable an immensely helpful feature in the game called the Beat Visualizer which essentially allows you to visually read the beats as they’re appearing on-screen. There have been conversations in the past about how this model impacts game sales, but it looks like Microsoft is perfectly fine with how Hi-Fi Rush is doing.Enable The Beat Visualizer The Beat visualizer at the bottom of the screen (Image Captured by Us) As with all first-party Microsoft games, it was available on Xbox Game Pass for all subscribers. Hi-Fi Rush launched in January immediately after its reveal during a developer showcase. We couldn’t be happier with what the team at Tango Gameworks delivered with this surprise release. Hi-Fi Rush was a break out hit for us and our players in all key measurements and expectations. It was enough to catch the attention of Aaron Greenberg, vice president of Xbox Games Marketing at Microsoft, who clarified the company’s stance on Hi-Fi Rush’s performance. The quote was quickly taken and shared on Twitter, stirring up a discussion about Hi-Fi Rush and the bigger picture of Xbox’s business model. Grubb provided additional context in a tweet, stating that “needed” was the wrong word to use, and that he doesn’t entirely know how Microsoft measures success. “It got good reviews, the buzz was good, so where do you put the blame for something like that? Is it the price? Was it the shadow drop? Could it have sold more? Or is it Game Pass?" "It just straight up didn't make the money it needed to make,” he said of the rhythm-based action game. This all stems from a statement made by industry insider Jeff Grubb on an episode of his Game Mess Decides podcast. In response, Xbox leadership has reaffirmed that they’ve been happy with Hi-Fi Rush’s performance. While Hi-Fi Rush seemed like a surefire hit from the outside looking in, new rumors have stated that the game was a financial disappointment. The game received critical acclaim and provided something unlike anything the studio had done before. Hi-Fi Rush was one of the pleasant surprises of the early 2023 release window, as Xbox shadow-dropped the Tango Gameworks-developed game immediately after its reveal. ![]()
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